RESEARCH NODE

n64.fyi multiplayer research server

Checking service

LOBBY COORDINATOR / PROTOCOL 1

Observe the multiplayer backbone

This read-only monitor reports service health and compatible public lobbies. It does not reserve a player slot, receive a ROM, or run the game.

Runtime
Cloudflare workerd
Storage
SQLite Durable Objects
Transport
WebSocket relay
Actions
Native game UI

PUBLIC DISCOVERY

Compatible listed lobbies

Sanitized occupancy only—no player names, settings, addresses, or capabilities.

PLAYER ACTIONS

Create, Find, and Join live in the native game UI

The iOS client owns player intent, holds its one-time capability in memory, binds the game socket, and renders the 2–4 player lobby inside the game experience.

BOUNDARIES

What this monitor does not expose